Game Zone
You post an event with its game, its time slots and a cap on players. A player registers from your storefront under a Game Zone name, uploads a screenshot of their in-game profile for staff to verify, and marks the windows they can turn up for — the draw pairs only people who share one. Each match settles when both players report the same score, and anything that does not mirror comes back to staff.
- Growth · Add-on
What it does.
- Events with a game, time slots and a player cap
- Player accounts verified from an in-game profile screenshot
- Registration on your storefront, with an entry code for the counter
- Knockout draw pairing only players who share a slot
- Two blind score reports per match, settled when they mirror
- Mismatches and draws held for staff to decide

It does not work alone.
These sit on the same order record, so what one of them writes the next one can already read.
Book a RestoMama demo
Tell us about your restaurant and the workflows you want to launch first.
- One replyA person from the team, not an autoresponder sequence.
- One serviceWe walk your own dinner rush end to end — bill, KOT, payment, dispatch, day close.
- No hardwareIt runs in the browser on the machines and printers you already have.
See a real service, end to end.
We will take one dinner rush the whole way — ring a bill, print the KOT, call the token, mark the payment, dispatch the order, pay the agent and read the day close. On your menu, with your zones, in about thirty minutes.
- Billing and the counterOrder, modifiers, receipt, token
- The kitchen screenKOT routing, stations, prep state
- Payments and closingUPI, card, cash, wallet, day-end
- Dispatch and payoutsZones, assignment, tracking, settlement